08-31-2021, 03:59 PM
creating the bouncing ball patch
submitted by /u/ioniansensei2
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I saw a post recently showing the bouncing ball patch using Maths. I'm wondering how this could be replicated without Maths. Even just figuring out how to create a rapidly increasing gate retrigger would be useful. The timbre/damping/volume changes are easy to recreate.
I have a hydrasynth, rings and elements.
Any suggestions appreciated.
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